A simple particle system

class sdl2.ext.particles.ParticleEngine[source]

A simple particle processing system. The ParticleEngine takes care of creating, updating and deleting particles via callback functions. It only decreases the life of the particles by itself and marks them as dead, once the particle’s life attribute has reached 0 or below.

createfunc

Function for creating new particles. The function needs to take two arguments, the world argument passed to process() and a list of the particles considered dead (Particle.life <= 0).

def creation_func(world, deadparticles):
    ...
updatefunc

Function for updating existing, living particles. The function needs to take two arguments, the world argument passed to process() and a set of the still living particles.

def update_func(world, livingparticles):
    ...
deletefunc

Function for deleting dead particles. The function needs to take two arguments, the world argument passed to process() and a list of the particles considered dead (Particle.life <= 0).

def deletion_func(world, deadparticles):
    ...
process(world : World, components : iterable) → None[source]

Processes all particle components, decreasing their life by 1.

Once the life of all particle components has been decreased properly and the particles considered dead (life <= 0) are identified, the creation, update and deletion callbacks are invoked.

The creation callback takes the passed world as first and the list of dead particles as second argument.

def particle_createfunc(world, list_of_dead_ones):
    ...

Afterwards the still living particles are passed to the update callback, which also take the passed world as first and the living particles as set as second argument.

def particle_updatefunc(world, set_of_living_ones):
    ...

Finally, the dead particles need to be deleted in some way or another, which is done by the deletion callback, taking the passed world as first and the list of dead particles as second argument.

def particle_deletefunc(world, list_of_dead_ones):
    ...
class sdl2.ext.particles.Particle(x, y, life : int)[source]

A simple particle component type. It only contains information about a x- and y-coordinate and its current life time. The life time will be decreased by 1, every time the particle is processed by the ParticleEngine.

x

The x coordinate of the particle.

y

The y coordinate of the particle.

life

The remaining life time of the particle.

position

The x- and y-coordinate of the particle as tuple.